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"Fight Corp" Video Game Pitch: Game Art, Concept Art, UI UX Design, Game Design

Project type

Video Game Art, Video Game UI, Character Design, Environemnt Design, Concept Art

Date

March 2024

ABOUT
Concept art and designs pitch for a video game inspired by the script of the 1999 "Fight Club" film combined with classic 2d side scroller games. The game is set in a science fiction setting in which society is made only of robots and is highly capitalistic, controlled by a massive mega corporation. Each level of the game, sees the player and his group raiding a different compound of the corporation while recruiting robots to join them.

DESIGN
For the design of the world I was inspired by a combinaiton of the Futurism as well as the Ar-Deco artistic movements in combination with classic cartoon styles. For the characters I was inspired by old 1950s machine asthetics with each robot design based on different machines that are related to the task which the robot was made to perform. Another important element of the world building was the corporation itself named "Donkey's", I designed it's mascot and brand in order to make the world seem more believable.

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